The repulse will knock over titans and push away melee attacks giving you an extra free hit with the rockets before you take damage from them The rockets make sure you always get at least one hit in (except 720 sneakies) Pay attention to body roll when it gets knocked back by an opponent's repulse and, if you have double rockets, when you hit the far wall and reverse - since this build is about efficiency, you don't want any of your rockets shooting up at an angle and over your opponents. You want enough speed to get under/knock over an opponent before any lasers can fire but not too fast so you don't expose yourself to extra blade hits and to give Titans enough time to move - you also want enough traction that you can drive an opponent up over you when you meet them and drive them back into the back wall for extremely protracted fights so try to work a sticky tire/roller in there once they're available. Then use different wheels to fine tune the speed and traction. You want a repulse on the accessory slot and then a rocket(double rocket if you have them) on the weapons slot. You want to start with a Classic body that has an accessory slot way down low on the nose and, ideally, high wheel points. You don't need an overpowering machine to win quick fights, you just something halfway competitive that is predictable. This is a simple, reliable and predictable machine which are good qualities for quick fights and it is capable of punching way above its weight. The stats don't really matter too much as long as they're somewhat stage appropriate. Has large damage output, but the wheels and boosters usually cause the machine to perform a front-flip.Here's my favorite box/crown farming build - the classic Classic and here's the same basic design at stage 24.
It can damage the opponent while staying out of it's reach.Ī zigzag-shaped machine with four wheels (Bigfoot, Tire, Roller and knob), equipped with two booster on the back and two chainsaws on front. This machine darts undernearth the enemy with strong force.Ī long diamond-shaped machine on floating wheels, equipped with a shield, a health kit and two Death Lamps. This machine is usefull against Titans, as it can easily flip them and slowly push them off the arena.Ī zigzag-shaped machine with large wheel on the back, equipped with two blades and two boosters. Usefull as a ramming machine against classics and whales, but easy to flip with shotgun.Īn L-shaped machine on floating wheels, equipped with just three lifters and no weapons. It deals a lot of damage, but usually don't have much health.Ī zigzag-shaped machine with four floating wheels and with two Molotov Cocktails.Ī long diamond-shaped machine on floating wheels, equipped with two blades, a harpoon and a shieldĪn L-shaped machine on four, sticky rollers, equipped with a booster and three drills. Second way is by defeating the opponent in a deadly fight step, which has a chance to give you a prototype as a prize.Ī zigzag-shaped machine with Lifter and two Miniguns, can easily raise the opponent and drive underneath it.Ī long diamond-shaped machine with lifter and 3 Forklifts, but no weapons, can easily flip the opponent and push it off the arena, however gives a risk of throwing the opponent above itself and drive off the arena.Īn L-shaped machine with Harpoon, Molotov Cocktail, two Boomerangs and a Shield, but with no wheels. There are two ways to obtain prototypes, one being visiting Stevy's special shop (Show on a map as a Titan blueprint), accesing the shop costs 20 Fuel and allows to buy randomly chosen 3 prototypes, each with the price of the medium rank machine.
Prototypes can only be unlocked for player's drivers and cannot appear as an enemy.
These special machines have pre-made design that is usially impossible to obtain in normal means (such as 4 weapon slots and 2 gadget slots), and their main puspose is for strategical means, as they are usually much weaker than other machines on the same level and some prototypes don't have any weapons.
Prototypes are special machines exclusive to Grand Prix event.